pretty much i was using IIQ and IIR back in the day when u could snapshot and destroy everything with RF. Fixed a bug where monsters' Righteous Fire was affected by player PvP scaling. @ Elementalist Righteous fire 90 Permalink : View simple build. "Masters of wit, strength and cunning. b Vaal skills, channelling skills, and skills with a reservation cannot be triggered. Weak Early for uber bosses Our primary bossing ability will be Fire Trap, it is more than playable with some patience. The maximum Fire resistance can be increased by allocating passive skills such as Barbarism, Purity of FirePurity of FireAura, Spell, AoE, FireLevel: (1-20)Reservation: 35% ManaCooldown Time: 1.20 secCan Store 1 Use(s)Cast Time: InstantAoE Radius: 36Requires Level 24Casts an aura that grants fire resistance to you and your allies.+(0-19) to radiusYou and nearby allies gain (22-41)% additional Fire ResistanceYou and nearby allies gain (0-4)% additional maximum Fire Resistance Additional Effects per 1% Quality: 2% increased Area of EffectPlace into an item socket of the right colour to gain this skill. For Bossing, staying around the edge of your Righteous Fire AoE can provide a much-needed buffer for dodging mechanics, dodging mechanics and rotating in your Fire Traps where possible allows for a safe bossing experience. A decent capital gains tax (we have a minor one now) would have been a brake on NZ's property bubble. Quest Passive Mastery Ascendancy Classes The Lord's Labyrinth. reap + awakend spell cascade + spell echo + empower + increased critical strike chance + increased area of effect. Supports any skill. In order to stop a man . It is time for the Goddess to give her final verdict. Righteous Fire is a spell that applies a buff on the player, rapidly burning the player and nearby enemies. 100 Any modifiers that apply to "area of effect" will only apply to the AoE aspect of these mechanics' effects. This page was last edited on 4 March 2023, at 07:52. You won't deal any damage with hits. 0.35% increased Quantity of Items Dropped by Enemies Slain from Supported Skills, (17-36)% increased Quantity of Items Dropped by Enemies Slain from Supported Skills, 0.5% increased Rarity of Items Dropped by Enemies Slain from Supported Skills, Supported Skills have 0.1% chance for Coin Shower on Kill, (40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills, Enchantment Righteous Fire Area Of Effect 1, Enchantment Righteous Fire Area Of Effect 2, Enchantment Righteous Fire Spell Damage 1, Enchantment Righteous Fire Spell Damage 2, https://www.pathofexile.com/forum/view-thread/1447936/#p11831490, https://www.pathofexile.com/forum/view-thread/1893108#p14450006. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area. Supports any skill that deals damage or has a duration. The damage it deals scales with your Life and Energy Shield amount. + Fixed a bug where Righteous Fire's spell damage increase didn't work. Righteous Fire is a spell that applies a buff on the player, rapidly burning the player and nearby enemies. Area of effect (often referred to as AoE) refers to an area with radius in where all enemies can be affected by the effect. March 3, 2023 12:12pm. Tweet on Twitter . Righteous FireSpell, AoE, FireLevel: (1-20)Cooldown Time: 0.30 secCan Store 1 Use(s)Cast Time: InstantAoE Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Again we want hybrid Armour/ES. CORE RULEBOOK. The following monsters use Righteous Fire (or similar) skills: Path of Exile Wiki is a FANDOM Games Community. Gain Arcane Surge after Spending a total of (15-400) Mana on. 18 All instant skills now have cooldown 1 second or less. poe quality does not increase physical damage. Right click this item then left click an item to apply it. b Your Righteous Fire becomes a blue harbinger effect. He will reign from a rebuilt Jerusalem, a Zion which has become the spiritual capital of the world and to which all nations flow. Reach into the Void and claim your prize. and unique items such as Rise of the PhoenixRise of the PhoenixMosaic Kite ShieldQuality: +20%Chance to Block: 24%Armour: (294-323)Energy Shield: (56-61)Movement Speed: -3%Requires Level 65, 85 Str, 85 Int+8% to all Elemental Resistances(80-100)% increased Armour and Energy Shield+(40-60) to maximum LifeRegenerate (15-20) Life per second+5% to maximum Fire Resistance+(20-25)% to Fire Resistance+25% to Fire Resistance while on Low Life10% increased Movement Speed when on Low LifeCannot be Ignited while on Low LifeMy bearer shall be guarded by flame,for I am the phoenix, forever radiant in glory. You may appeal to the Goddess for another verdict. Righteous Fire has been a true Path Of Exile staple since the skill gems introduction back in Patch 0.9.9. If you take conc effect out and back in it doubles the aoe not reduced, same thing with increased aoe, it reduces. I know about the others, but are you sure area damage applies? 27 febrero, 2023 . If you hit an ignited enemy, will create burning ground under them. "New Microtransactions - Celestial Righteous Fire, new Cloaks and more!". This setup can be used all the way to the very endgame, if you have the sockets you can switch out Controlled Destruction for Swift Affliction Support. Supports any skill that has a duration, or can hit enemies to inflict ailments on them. His eye closed on the city ahead that he would never call home. Right click to remove from a socket. To sustain the degeneration damage Fire Resistance and Life Regeneration are needed. Only works with Axes and Swords. Fixed a common client and instance crash related to the Righteous Fire skill. Casts an aura that grants fire resistance to you and your allies. The effect ends when you have 1 life remaining. \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}\pi r_{i}^{2}={\frac {100+AoE\%}{100}}\times \pi r_{b}^{2}, Cancelling out pi and dividing both sides by rb2 we get, r r Fixed a bug where Righteous Fire was not correctly supported by the, Righteous fire no longer deals extra damage to players when using. Many AoE mechanics deal damage, but AoE mechanics can have other effects. Much like Blood RageBlood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1.00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. It does not grant a bonus to your character, but to skills in sockets connected to it. Preferably a high Armour / ES shield with +to maximum fire resistances, and increased fire damage/level to all fire spell skill gems depending on what you can get. For example, auras produce positive effects on allies within the area, while curses like Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, HexLevel: (1-20)Cost: (16-33) ManaCast Time: 0.50 secAoE Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5-8.8) seconds+(0-10) to radius50% less Effect of Curse against PlayersCursed Normal and Magic Enemies have (15-29)% less Action SpeedOther effects on Cursed enemies expire 40% slowerCursed Rare and Unique Enemies have (9-18)% less Action Speed Additional Effects per 1% Quality: 1% increased Curse DurationPlace into an item socket of the right colour to gain this skill. While AoE mechanics can affect multiple characters or monsters within the area, not all mechanics that can affect multiple characters or monsters are AoE mechanics. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. Buff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique Enemy, Buff grants 0.02% of Elemental Attack Damage leeched as Life. (17-36)% increased Quantity of Items Dropped by Enemies Slain from Supported Skills, (40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills, Enchantment Righteous Fire Area Of Effect 1, Enchantment Righteous Fire Area Of Effect 2, Enchantment Righteous Fire Spell Damage 1, Enchantment Righteous Fire Spell Damage 2, https://www.pathofexile.com/forum/view-thread/1447936/#p11831490, https://www.pathofexile.com/forum/view-thread/1893108#p14450006, https://www.poewiki.net/index.php?title=Righteous_Fire&oldid=1326565, Creative Commons Attribution-NonCommercial 3.0 Unported. Right click to remove from a socket. O Vaal Righteous Fire utilizado pelo buff de 39% MORE Spell Damage. Also, a great place to acquire resistances. = You must have completed the six different Trials of Ascendancy found in Maps in order to access this area. Tracklist: 01. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage+10% to Maximum Effect of ShockRing always Shocks Additional Effects per 1% Quality: 2% increased Shock Duration on enemiesPlace into an item socket of the right colour to gain this skill. Your spell damage is substantially increased while under this effect. . Right click to remove from a socket.. Righteous Fire can be created from the following recipes: This item can be bought at the listed NPC vendors, after completing the following quests: The following helmet enchantments affect Righteous Fire. Right click to remove from a socket. Right click to remove from a socket. Supported Skills deal (15-24)% more Damage over Time. Tomagathericon 6 yr. ago It also has the spell tag and gets no increase from spell damage. This may reforge the body armour's sockets. Cannot support skills used by totems, traps, or mines. Place in a Resonator to influence item crafting. On Sceptres we will be prioritising + to level of all spell skill gems, +1 to level of all fire spell skill gems and high amounts of Fire Damage Over Time Multiplier, as they give us significantly more damage compared to generic increases which get heavily affected by diminishing returns. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. o It is known in Israel as the War of Independence ( Hebrew: , Milkhemet Ha'Atzma'ut) and in Arabic as a central component of the Nakba ( Arabic: , lit. Check the to-do list of updates needed for version 3.14.0. (", It can describe what the mechanic does to the characters or monsters within the area. Here we want High sources of Fire Damage Over Time Multiplier & Increase Fire Damage. Game data exports will becoming later as the technical changes in addition to regular changes take some more time. Right click to remove from a socket., the damage from this skill does not count as a hit so does not trigger Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, TriggerIcon: !Level: (1-20)Cost & Reservation Multiplier: 250%Cooldown Time: 0.25 secCan Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Yep, it has the AoE tag. Swings a two handed melee weapon in a circle, knocking back monsters around the character. - Erasmus, Imperial Gemcutter, Adds an incubated Quality Gem item to an equippable item. In this section, Well be outlining the pros, cons, and general playstyle for the Righteous Fire Inquisitor. The Goddess abides a kingdom beyond compare. Check the to-do list of updates needed for version 3.14.0. If you hit an ignited enemy, will create burning ground under them. Supports any skill that can kill enemies. One step ahead 2. This Gem can only Support Skill Gems requiring Level (38-70) or lower. This build guide can be viewed in a video format if you so prefer, which can be found below. Some mechanics' effects may have both AoE and non-AoE aspects. "I swore to use my position to help the people. Burn and Ignite are mostly unrelated, really. Deals (21-300) to (32-450) Physical Damage. Now grants 1% increased spell damage per 1% quality (was 0.75% per 1%). You can also go with a mixture of stats such as High burn damage & high increases and craft Multi. Supported Skills deal (25-39)% more Damage over Time, Supported Skills deal (10-19)% more Damage. + Contents 1 Mechanics 2 Skill gems 3 Base items 4 Unique items 4.1 Generic area of effect size 4.2 Specific area of effect size 4.3 Generic area of effect damage Fire damage, area damage, elemental damage, burning damage, damage over time, and generic damage affects RF. Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. This page is about the game mechanic. Cannot support skills used by totems, traps, or mines. Yep, it has the AoE tag. Being near it grants you more melee damage. Adds or replaces an enchantment on body armour. o r Ascendancy Nodes. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge. + One Button Playstyle A lot of content can be done by simply activating Righteous Fire and moving through the zone while using a movement skill/stopping for a split second to maintain Consecrated Ground. Right click to remove from a socket., Ice NovaIce NovaSpell, AoE, Cold, NovaLevel: (1-20)Cost: (8-23) ManaCast Time: 0.70 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 190%AoE Radius: 30Requires Level 12A chilling circle of ice expands from the caster. Righteous Fire Inquisitor is one of the tankiest builds in the game, your combined Life and Energy shield should be 8 or even 10k, and with Fire Resistance at 90%, tons of Life and ES Regeneration, Consecrated Ground effect, Armour, Divine Shield, and instant Enduring Cry you can't really die that easily. Adds an incubated Quality Gem item to an equippable item. grace fulton net worth austerberry v oldham corporation poe quality does not increase physical damage. "I swore to use my position to help the people. 100 Gem / jew setup. Right click to remove from a socket. A subreddit dedicated to Path of Exile, an ARPG made by Grinding Gear Games. Depending on the player's resistance, less regeneration is needed to break even. Supported Skills Cost Life instead of Mana. Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine). Pohx has been playing Path of Exile religiously since the release and has a deep and diverse well of experience within the game. https://www.poewiki.net/index.php?title=Area_of_effect&oldid=1342716, Creative Commons Attribution-NonCommercial 3.0 Unported, It can describe the area affected by the mechanic. Fixed a bug where Righteous Fire was not correctly supported by the, Righteous fire no longer deals extra damage to players when using. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold+(0-10) to radiusDeals up to (40-49)% more Damage with Hits to closer targets Additional Effects per 1% Quality: 1% increased Stun Duration on enemies0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. helmet 100. default 0. Fire damage, area damage, elemental damage, burning damage, damage over time, and generic damage affects RF. No longer gain increased area of effect radius. Anomalous Righteous Fire Anomalous Righteous Fire is an Alternate Quality gem of Righteous Fire. Press question mark to learn the rest of the keyboard shortcuts. You hear a sound in the distance. Mechanics with both AoE and non-AoE aspects. Zizaran is joined by @Pohx Kappa to showcase his Righteous Fire Inquisitor yet again. His eye closed on the city ahead that he would never call home. You now deal 20% more spell damage while Righteous Fire is active with a level 1 Righteous Fire gem (down from 40% more spell damage), up to 39% more spell damage at gem level 20 (down from 58% more spell damage). Right click to remove from a socket. Mar 01, 2023 what killed freddy fender. Right click to remove from a socket. For a more expensive weapon, we can look for + Fire Gems with Multi or High Increase and craft the missing stat. Right click to remove from a socket. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on KillBase duration is (7-10.8) secondsPlace into an item socket of the right colour to gain this skill. Almost all of these mechanics will add or subtract a percentage -- for example, "+50% area of effect". Modifiers Crafting Horticrafting Metamods. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area. - Increased Burning Damage/Conc effect/Increased area(20%quality)/RF - all lvl19/20 Now grants 1% increased spell damage per 1% quality (was 0.75% per 1%). An easy source of Life & Chaos Resist, we can craft minimum frenzy charges for some free damage too. Celestial Righteous Fire Effect: 125 . To survive the harsh winters, you must be like the fox.". The playstyle is as simple as it gets, activate Righteous Fire at the beginning of a map, maintain your flasks, and run through your map while the world burns around you. Manage all your favorite fandoms in one place! Right click to remove from a socket. It also grants more spell damage to the user while active. O dano dessa build vem principalmente do level do Essence Drain, podendo atingir level 30 com uma Skin of the Loyal +3 (+2 Proj/Duration e +1 Socketed Gem). Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7-10.8) seconds(5-15)% increased Attack Speed1.2% of Attack Physical Damage Leeched as LifeYou take 4% of your Maximum Life per second as Physical DamageYou take 4% of your Maximum Energy Shield per second as Physical Damage25% chance to gain a Frenzy Charge on Kill Additional Effects per 1% Quality: 0.25% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Place into an item socket of the right colour to gain this skill. Fixed a bug where Righteous Fire's spell damage increase didn't work. To survive the harsh winters, you must be like the fox.". If your Energy Shield depletes and doesnt regenerate, this will be a result of not having enough regeneration, as you level up and pick up regeneration from the tree and gear this will stop being a problem. Place into an item socket of the right colour to gain this skill. UhWreckShun 6 yr. ago Reduced the cooldown of Righteous Fire to 0.3 seconds. Your damage modifiers don't apply to this burning ground. Item Cluster Jewel Oil League. The mathematics of that mean that the circle's radius and diameter will increase by around 40%. Right click to remove from a socket. This is the best possible Righteous Fire build i can make in my 9k hours of PoE, this one has Huge Area of Effect,. When you reach level 28 you will start using Armageddon Brand for clearing and removing Rolling Magma. Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Early on well be using Rolling Magma supported by Elemental Proliferation Support and Combustion Support, as soon as we can get Flame Wall we use that as well. It also grants more spell damage to the user while active. 30_Amosc~Uc~UBOOKMOBI ) / 4 9 > D I NH S[ X _Z g o x "d$&w(*_,.S02468! Replies are disabled. Much like Blood RageBlood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1.00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. 2 Before the Goddess, nothing remains hidden. Soul drinker. default 0. Right click to remove from a socket.. The State giveth, and the State taketh away. 2 If multiple percentage-based modifiers apply to the same area of effect, they add together. Not long to go now and the new league will launch tomorrow! Gem . It also grants more spell damage to the user while active. For the support gem, see. Pantheon. For example, a "+100% area of effect" modifier applied to Shock NovaShock NovaSpell, AoE, Lightning, NovaLevel: (1-20)Cost: (12-23) ManaCast Time: 0.70 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 190%AoE Radius: 26 / 14Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Increased Area Of Effect / Concentrated Effect on Righteous Fire. Continue reading "Divergent Righteous Fire PoE" For example, Ice SpearIce SpearCritical, Spell, Projectile, ColdLevel: (1-20)Cost: (8-23) ManaCast Time: 0.70 secCritical Strike Chance: 7.00%Effectiveness of Added Damage: 130%Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. Now gains 1% Burning Damage per 1% gem quality (from 1% Spell Damage per 1% gem quality). Check out his stream here where he's live almost every day or check out his YouTube channel!For any questions about his guides, please join the PoE Vault Discord, Direct link: Supported Skills deal 0.5% increased Damage, Supported Skills have 1% increased Skill Effect Duration, Supported Skills require 1% reduced amount of Damage taken to Trigger, Trigger Supported Spells when you take a total of (528-3272) Damage. The damage bonus now starts at 40% instead of 30%, but only increases by 1% per level, instead of 3%. Skill functions and interactions The effect ends when you have 1 life remaining. https://poe.ninja/pob/Tdj. This build of course is no exception. Deals (8.8-1927.1) Base Chaos Damage per second. Weapon range increases the area of this attack. Even though Gateway Control Shard was added to the game a long time ago, we thought it would be a good idea to mention it since not everybody knows about the item. Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. The broad impact of this change is that early increases to area of effect will be significant and impactful, while every subsequent point will be less and less noticeable. EDIT: Both pictures include the 3 aoe nodes from templar area. All hits will deal added chaos damage to the cursed enemies. Eldritch influences Fire Exposure (. Path of Exile Wiki is a FANDOM Games Community. Path of Exile Wiki editing functions. 1. If possible we want to craft the new Gravicius Mod that now gives 5% of Physical Damage taken as Fire Damage & 5% of Physical Damage taken as Lightning Damage Expensive versions can also craft with the essence of Loathing for mana reservation efficiency. I'm pretty sure the skill needs to hit to work with culling strike. Supports any non-blessing skill. Righteous Fire has the following alternate skill effects: Monster use their own version of Righteous Fire, most notably Unrighteous Fire, which has a few internal ids. Right click to remove from a socket., #% reduced Damage taken from Damage Over Time Locus of Corruption recipe, or the Assassin's Toxic Delivery node which grants 10% reduced Damage taken from Damage Over Time. Right click to remove from a socket. Moribund, he gazed upon the journey taken as blood trickled down his chin. burnLife and burnES is the percent of life and energy shield that Righteous fire burns for and dmgTaken is the sum of all Damage taken stats, for example DespairDespairSpell, AoE, Duration, Chaos, Curse, HexLevel: (1-20)Cost: (16-33) ManaCast Time: 0.50 secAoE Radius: 22Requires Level 24Curses all targets in an area, lowering their chaos resistance.Base duration is (8-11.8) seconds+(0-10) to radiusCursed enemies have -(15-30)% to Chaos Resistance Additional Effects per 1% Quality: 0.5% increased Effect of CursePlace into an item socket of the right colour to gain this skill. Supported Skills deal 0.5% increased Spell Damage, Arcane Surge grants 0.01% of Mana Regenerated per second, Gain Arcane Surge after Spending a total of (15-400) Mana with Supported Skills, Supported Skills have 0.5% less Skill Effect Duration, Supported Skills have 0.5% increased Attack and Cast Speed, Bleeding inflicted by Supported Skills deals Damage 0.5% faster, Supported Skills have (40-49)% less Skill Effect Duration. For mobility, well be using Frostblink all the way from Act 1 to the endgame. and Ground SlamGround SlamAttack, AoE, Slam, MeleeLevel: (1-20)Cost: 6 ManaAttack Speed: 90% of baseAttack Damage: (115-188)% of baseEffectiveness of Added Damage: (115-188)%AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. You take burning damage, deal burning damage to those around you, and have increased spell damage. I am also experiencing this in warbands league. If you totally new to Path of Exile and this is your first build, I recommend you play the Juggernaut version that you can find here. The damage it deals scales with your Life and Energy Shield amount. +0.1 to maximum number of Summoned Totems. Skill gems with an area of effect have the AoE gem tag . + League Starter Though RF can seem daunting to League Start with, it is extremely doable, especially in a Trade environment. You and nearby Allies have 0.25% chance to avoid being Ignited, Your and nearby Allies' Damage Penetrates 0.05% Fire Resistance, You and nearby allies gain (22-41)% additional Fire Resistance. Enemies now burn for 20% of your maximum Life and Energy Shield per second as Fire Damage at all gem levels (from 40%). Yes, they do, try linking conc effect, and you'll see the difference. Armageddon Brand Attached Target Fire Penetration 1, Armageddon Brand Attached Target Fire Penetration 2, Enchantment Ancestral Protector Attack Speed 1, Enchantment Ancestral Protector Attack Speed 2, Enchantment Ancestral Protector Resistances 1, Enchantment Ancestral Protector Resistances 2, Enchantment Ancestral Protector Placement Speed 1, Enchantment Ancestral Protector Placement Speed 2, Enchantment Ancestor Warchief Melee Damage 1, Enchantment Ancestor Warchief Melee Damage 2, Enchantment Ancestor Warchief Area Of Effect 1, Enchantment Ancestor Warchief Area Of Effect 2, Enchantment Ancestral Cry Exerted Attack Damage 1, Enchantment Ancestral Cry Exerted Attack Damage 2, Enchantment Ancestral Cry Minimum Power 1, Enchantment Animate Guardian Elemental Resistances 1, Enchantment Animate Guardian Elemental Resistances 2, Enchantment Animate Weapon Chance To Create Additional Copy 1, Enchantment Animate Weapon Chance To Create Additional Copy 2, Enchantment Arcane Cloak Additional Mana Spent 1, Enchantment Arcane Cloak Additional Mana Spent 2, Enchantment Arcane Cloak Grants Life Regeneration 1, Enchantment Arc Num Of Additional Projectiles In Chain 1, Enchantment Arctic Armour Mana Reservation 1, Enchantment Arctic Armour Mana Reservation 2, Enchantment Creeping Frost Chilling Area Movement Velocity 1, Enchantment Creeping Frost Area Of Effect 1, Enchantment Creeping Frost Area Of Effect 2, Enchantment Artillery Ballista Cross Pattern 1, Enchantment Artillery Ballista Additional Arrows 1, Enchantment Artillery Ballista Additional Arrows 2, Enchantment Artillery Ballista Fire Penetration 1, Enchantment Artillery Ballista Fire Penetration 2, Enchantment Assassins Mark Curse Effect 1, Enchantment Assassins Mark Curse Effect 2, Enchantment Ball Lightning Additional Projectiles 1, Enchantment Ball Lightning Area Of Effect 1, Enchantment Ball Lightning Area Of Effect 2, Enchantment Barrage Num Of Additional Projectiles 1, Enchantment Blade Blast Detonation Area 1, Enchantment Blade Blast Detonation Area 2, Enchantment Bladefall Critical Strike Chance 1, Enchantment Bladefall Critical Strike Chance 2, Enchantment Bladestorm Maximum Number Of Storms Allowed 1, Enchantment Blade Vortex Crit Multi Per Blade 1, Enchantment Blade Vortex Crit Multi Per Blade 2, Enchantment Blade Vortex Area Of Effect 1, Enchantment Blade Vortex Area Of Effect 2, Enchantment Blast Rain Additional Blast 2, Enchantment Blazing Salvo Num of Additional Projectiles 1, Enchantment Blight Secondary Skill Duration 1, Enchantment Blight Secondary Skill Duration 2, Enchantment Burning Arrow Debuff Effect 1, Enchantment Burning Arrow Debuff Effect 2, Enchantment Burning Arrow Ignite Chance 1, Enchantment Burning Arrow Ignite Chance 2, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 1, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 2, Enchantment Summon Carrion Golem Damage 1, Enchantment Summon Carrion Golem Damage 2, Enchantment Summon Carrion Golem Elemental Resistances 1, Enchantment Summon Carrion Golem Elemental Resistances 2, Enchantment Summon Carrion Golem Granted Buff Effect 1, Enchantment Summon Carrion Golem Granted Buff Effect 2, Enchantment Caustic Arrow Area Of Effect 1, Enchantment Caustic Arrow Area Of Effect 2, Enchantment Caustic Arrow Wither On Hit 1, Enchantment Caustic Arrow Wither On Hit 2, Enchantment Chain Hook Cone Radius Per 12 Rage 1, Enchantment Chain Hook Gain Rage On Hit Chance 1, Enchantment Chain Hook Gain Rage On Hit Chance 2, Enchantment Chaos Golem Elemental Resistances 1, Enchantment Chaos Golem Elemental Resistances 2, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 1, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 2, Enchantment Blade Flurry Dodge Per Stack 1, Enchantment Blade Flurry Dodge Per Stack 2, Enchantment Blade Flurry Area Of Effect 1, Enchantment Blade Flurry Area Of Effect 2, Enchantment Charged Dash Dodge When Finished Channelling 1, Enchantment Charged Dash Dodge When Finished Channelling 2, Enchantment Charged Dash Movement Speed 1, Enchantment Charged Dash Movement Speed 2, Enchantment Charged Dash Radius Final Explosion 1, Enchantment Charged Dash Radius Final Explosion 2, Enchantment Cobra Lash Number Of Additional Chains 1, Enchantment Cobra Lash Number Of Additional Chains 2, Enchantment Cobra Lash Projectile Speed 1, Enchantment Cobra Lash Projectile Speed 2, Enchantment Icicle Mine Critical Multiplier 1, Enchantment Icicle Mine Critical Multiplier 2, Enchantment Consecrated Path Area Of Effect 1, Enchantment Consecrated Path Area Of Effect 2, Enchantment Conversion Trap Cooldown Speed 1, Enchantment Conversion Trap Cooldown Speed 2, Enchantment Convocation Life Regeneration 1, Enchantment Convocation Life Regeneration 2, Enchantment Desecrate Additional Corpse 1, Enchantment Desecrate Additional Corpse 2, Enchantment Determination Mana Reservation 1, Enchantment Determination Mana Reservation 2, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 1, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 2, Enchantment Detonate Dead Area Of Effect 1, Enchantment Detonate Dead Area Of Effect 2, Enchantment Devouring Totem Leech Per Second 1, Enchantment Devouring Totem Leech Per Second 2, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 1, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 2, Enchantment Discipline Mana Reservation 1, Enchantment Discipline Mana Reservation 2, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 1, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 2, Enchantment Dominating Blow Additional Magic 1, Enchantment Dominating Blow Additional Magic 2, Enchantment Dominating Blow Additional Rare 1, Enchantment Double Slash Added Phys To Bleeding 1, Enchantment Double Slash Added Phys To Bleeding 2, Enchantment Double Slash Critical Strikes 1, Enchantment Double Slash Critical Strikes 2, Enchantment Double Slash Area Of Effect 1, Enchantment Double Slash Area Of Effect 2, Enchantment Double Strike Critical Strike Chance 1, Enchantment Double Strike Critical Strike Chance 2, Enchantment Double Strike Double Damage Vs Bleeding 1, Enchantment Double Strike Double Damage Vs Bleeding 2, Enchantment Dual Strike Critical Strike Chance 1, Enchantment Dual Strike Critical Strike Chance 2, Enchantment Earthquake Damage per 0.1s Duration 1, Enchantment Earthquake Damage per 0.1s Duration 2, Enchantment Earthshatter Additional Spike 1, Enchantment Elemental Hit Chance To Freeze Shock Ignite 1, Enchantment Elemental Hit Chance To Freeze Shock Ignite 2, Enchantment Elemental Weakness Curse Effect 1, Enchantment Elemental Weakness Curse Effect 2, Enchantment Elemental Weakness Duration 1, Enchantment Elemental Weakness Duration 2, Enchantment Enduring Cry Additional Endurance Charge 1, Enchantment Enduring Cry Cooldown Speed 1, Enchantment Enduring Cry Cooldown Speed 2, Enchantment Ensnaring Arrow Area Of Effect 1, Enchantment Ensnaring Arrow Area Of Effect 2, Enchantment Ensnaring Arrow Debuff Effect 1, Enchantment Ensnaring Arrow Debuff Effect 2, Enchantment Ethereal Knives Number Of Targets To Pierce 1, Enchantment Ethereal Knives Projectile Speed 1, Enchantment Ethereal Knives Projectile Speed 2, Enchantment Explosive Arrow Attack Speed 1, Enchantment Explosive Arrow Attack Speed 2, Enchantment Explosive Arrow Increased Duration 1, Enchantment Explosive Arrow Increased Duration 2, Enchantment Explosive Arrow Area Of Effect 1, Enchantment Explosive Arrow Area Of Effect 2, Enchantment Explosive Arrow Reduced Duration 1, Enchantment Explosive Arrow Reduced Duration 2, Enchantment Firestorm Explosion Area Of Effect 1, Enchantment Firestorm Explosion Area Of Effect 2, Enchantment Fire Trap Burning Ground Duration 1, Enchantment Fire Trap Burning Ground Duration 2, Enchantment Flameblast Critical Strike Chance 1, Enchantment Flameblast Critical Strike Chance 2, Enchantment Flame Golem Elemental Resistances 1, Enchantment Flame Golem Elemental Resistances 2, Enchantment Flame Golem Granted Buff Effect 1, Enchantment Flame Golem Granted Buff Effect 2, Enchantment Flame Surge Critical Strike Chance 1, Enchantment Flame Surge Critical Strike Chance 2, Enchantment Flame Surge Vs Burning Enemies 1, Enchantment Flame Surge Vs Burning Enemies 2, Enchantment Flamethrower Additional Flamethrowers 1, Enchantment Flamethrower Additional Flamethrowers 2, Enchantment Flamethrower Trap Cast Speed 1, Enchantment Flamethrower Trap Cast Speed 2, Enchantment Flamethrower Trap Cooldown Speed 1, Enchantment Flamethrower Trap Cooldown Speed 2, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 1, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 2, Enchantment Flame Totem Num Of Additional Projectiles 1, Enchantment Flame Totem Num Of Additional Projectiles 2, Enchantment Flame Totem Projectile Speed 1, Enchantment Flame Totem Projectile Speed 2, Enchantment Flesh and Stone Mana Reservation 1, Enchantment Flesh and Stone Mana Reservation 2, Enchantment Flesh Offering Attack Speed 1, Enchantment Flesh Offering Attack Speed 2, Enchantment Flicker Strike Cooldown Speed 1, Enchantment Flicker Strike Cooldown Speed 2, Enchantment Flicker Strike Damage Per Frenzy Charge 1, Enchantment Flicker Strike Damage Per Frenzy Charge 2, Enchantment Freezing Pulse Projectile Speed 1, Enchantment Freezing Pulse Projectile Speed 2, Enchantment Frenzy Damage Per Frenzy Charge 1, Enchantment Frenzy Damage Per Frenzy Charge 2, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 1, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 2, Enchantment Frost Blades Projectile Speed 1, Enchantment Frost Blades Projectile Speed 2, Enchantment Frost Bomb Increased Duration 1, Enchantment Frost Bomb Increased Duration 2, Enchantment Frost Fury Additional Max Number Of Stages 1, Enchantment Frost Fury Area Of Effect Per Stage 1, Enchantment Frost Fury Area Of Effect Per Stage 2, Enchantment Frost Shield Cooldown Count 1, Enchantment Frost Shield Health per Stage 1, Enchantment Frost Shield Health per Stage 2, Enchantment Galvanic Arrow Projectile Speed 1, Enchantment Galvanic Arrow Projectile Speed 2, Enchantment General's Cry Additional Mirage Warrior 1, Enchantment General's Cry Cooldown Speed 1, Enchantment General's Cry Cooldown Speed 2, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 1, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 2, Enchantment Glacial Cascade Area Of Effect 1, Enchantment Glacial Cascade Area Of Effect 2, Enchantment Glacial Hammer Freeze Chance 1, Enchantment Glacial Hammer Freeze Chance 2, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 1, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 2, Enchantment Herald Of Agony Mana Reservation 1, Enchantment Herald Of Agony Mana Reservation 2, Enchantment Herald Of Agony Num Of Secondary Projectiles 1, Enchantment Herald Of Ash Mana Reservation 1, Enchantment Herald Of Ash Mana Reservation 2, Enchantment Herald Of Ice Mana Reservation 1, Enchantment Herald Of Ice Mana Reservation 2, Enchantment Herald Of Purity Additional Minion 1, Enchantment Herald Of Purity Mana Reservation 1, Enchantment Herald Of Purity Mana Reservation 2, Enchantment Herald Of Thunder Mana Reservation 1, Enchantment Herald Of Thunder Mana Reservation 2, Enchantment Hexblast Chance to not Consume Hex 1, Enchantment Hexblast Chance to not Consume Hex 2, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 1, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 2, Enchantment Ice Golem Elemental Resistances 1, Enchantment Ice Golem Elemental Resistances 2, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 1, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 2, Enchantment Ice Siphon Trap Chill Effect 1, Enchantment Ice Siphon Trap Chill Effect 2, Enchantment Ice Siphon Trap Damage Taken 1, Enchantment Ice Spear Additional Projectile 1, Enchantment Ice Spear Distance Before Form Change 1, Enchantment Ice Spear Distance Before Form Change 2, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 1, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 2, Enchantment Ice Spear Second Form Critical Strike Chance 1, Enchantment Ice Spear Second Form Critical Strike Chance 2, Enchantment Incinerate Damage Per Stage 3, Enchantment Infernal Blow Increased Damage Per Stack 1, Enchantment Infernal Blow Increased Damage Per Stack 2, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 1, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 2, Enchantment Infernal Blow Area Of Effect 1, Enchantment Infernal Blow Area Of Effect 2, Enchantment Infernal Cry Combust Area Of Effect 1, Enchantment Infernal Cry Cooldown Speed 1, Enchantment Infernal Cry Cooldown Speed 2, Enchantment Intimidating Cry Area Of Effect 1, Enchantment Intimidating Cry Area Of Effect 2, Enchantment Intimidating Cry Cooldown Speed 1, Enchantment Intimidating Cry Cooldown Speed 2, Enchantment Kinetic Blast Area Of Effect 1, Enchantment Kinetic Blast Area Of Effect 2, Enchantment Kinetic Bolt Projectile Speed 1, Enchantment Kinetic Bolt Projectile Speed 2, Enchantment Lancing Steel Chance To Not Consume Shards 1, Enchantment Lancing Steel Chance To Not Consume Shards 2, Enchantment Lancing Steel Number of Additional Projectiles 1, Enchantment Lightning Arrow Extra Targets 1, Enchantment Lightning Arrow Extra Targets 2, Enchantment Lightning Arrow Area Of Effect 1, Enchantment Lightning Arrow Area Of Effect 2, Enchantment Stormblast Mine Aura Effect 1, Enchantment Stormblast Mine Aura Effect 2, Enchantment Stormblast Mine Throwing Speed 1, Enchantment Stormblast Mine Throwing Speed 2, Enchantment Lightning Golem Elemental Resistances 1, Enchantment Lightning Golem Elemental Resistances 2, Enchantment Lightning Golem Granted Buff Effect 1, Enchantment Lightning Golem Granted Buff Effect 2, Enchantment Lightning Strike Additional Pierce 1, Enchantment Lightning Strike Additional Pierce 2, Enchantment Lightning Strike Num Of Additional Projectiles 1, Enchantment Lightning Strike Num Of Additional Projectiles 2, Enchantment Lightning Tendrils Critical Strike Chance 1, Enchantment Lightning Tendrils Critical Strike Chance 2, Enchantment Lightning Tendrils Area Of Effect 1, Enchantment Lightning Tendrils Area Of Effect 2, Enchantment Lightning Tower Trap Additional Beams 1, Enchantment Lightning Tower Trap Cast Speed 1, Enchantment Lightning Tower Trap Cast Speed 2, Enchantment Lightning Tower Trap Cooldown Speed 1, Enchantment Lightning Tower Trap Cooldown Speed 2, Enchantment Lightning Tower Trap Damage 1, Enchantment Lightning Tower Trap Damage 2, Enchantment Lightning Tower Trap Duration 1, Enchantment Lightning Tower Trap Duration 2, Enchantment Lightning Trap Additional Pierce 1, Enchantment Lightning Trap Additional Pierce 2, Enchantment Lightning Trap Shock Effect 1, Enchantment Lightning Trap Shock Effect 2, Enchantment Magma Orb Num Of Additional Projectiles In Chain 2, Enchantment Malevolence Mana Reservation 1, Enchantment Malevolence Mana Reservation 2, Enchantment Pestilent Strike Area Of Effect 1, Enchantment Pestilent Strike Area Of Effect 2, Enchantment Mirror Arrow Cooldown Speed 1, Enchantment Mirror Arrow Cooldown Speed 2, Enchantment Molten Strike Num Of Additional Projectiles 1, Enchantment Molten Strike Num Of Additional Projectiles 2, Enchantment Molten Strike Area Of Effect 1, Enchantment Molten Strike Area Of Effect 2, Enchantment Pyroclast Mine Additional Projectiles 1, Enchantment Pyroclast Mine Throwing Speed 1, Enchantment Pyroclast Mine Throwing Speed 2, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 1, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 2, Enchantment Physical Cascade Additional Cascades 1, Enchantment Physical Cascade Cooldown Speed 1, Enchantment Physical Cascade Cooldown Speed 2, Enchantment Physical Cascade Trap Damage 1, Enchantment Physical Cascade Trap Damage 2, Enchantment Physical Cascade Trap Duration 1, Enchantment Physical Cascade Trap Duration 2, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 1, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 2, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 1, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 2, Enchantment Power Siphon Additional Projectiles 1, Enchantment Power Siphon Additional Projectiles 2, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 1, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 2, Enchantment Projectile Weakness Curse Effect 1, Enchantment Projectile Weakness Curse Effect 2, Enchantment Projectile Weakness Duration 1, Enchantment Projectile Weakness Duration 2, Enchantment Puncture Maim On Hit Percent Chance 1, Enchantment Puncture Maim On Hit Percent Chance 2, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 1, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 2, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 1, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 2, Enchantment Purity Of Elements Mana Reservation 1, Enchantment Purity Of Elements Mana Reservation 2, Enchantment Purity Of Fire Mana Reservation 1, Enchantment Purity Of Fire Mana Reservation 2, Enchantment Purity Of Ice Mana Reservation 1, Enchantment Purity Of Ice Mana Reservation 2, Enchantment Purity Of Lightning Mana Reservation 1, Enchantment Purity Of Lightning Mana Reservation 2, Enchantment Rain Of Arrows Attack Speed 1, Enchantment Rain Of Arrows Attack Speed 2, Enchantment Rain Of Arrows Area Of Effect 1, Enchantment Rain Of Arrows Area Of Effect 2, Enchantment Rain Of Arrows Repeat Count 1, Enchantment Rain Of Arrows Repeat Count 2, Enchantment Rallying Cry Additional Exert 1, Enchantment Rejuvination Totem Life Regeneration 1, Enchantment Rejuvination Totem Life Regeneration 2, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 1, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 2, Enchantment Righteous Fire Area Of Effect 1, Enchantment Righteous Fire Area Of Effect 2, Enchantment Righteous Fire Spell Damage 1, Enchantment Righteous Fire Spell Damage 2, Enchantment Scourge Arrow Additional Spore 1, Enchantment Scourge Arrow Chance To Poison 1, Enchantment Scourge Arrow Chance To Poison 2, Enchantment Searing Bond Totem Elemental Resistances 1, Enchantment Searing Bond Totem Elemental Resistances 2, Enchantment Searing Bond Totem Placement Speed 1, Enchantment Searing Bond Totem Placement Speed 2, Enchantment Seismic Cry Exerted Attack Damage 1, Enchantment Seismic Cry Exerted Attack Damage 2, Enchantment Shattering Steel Chance to Not Consume Shards 1, Enchantment Shattering Steel Chance to Not Consume Shards 2, Enchantment Shattering Steel Fortify On Hit Close Range 1, Enchantment Shock Nova Larger Ring Damage 1, Enchantment Shock Nova Larger Ring Damage 2, Enchantment Shrapnel Ballista Additional Arrows 1, Enchantment Shrapnel Ballista Extra Pierces 1, Enchantment Shrapnel Ballista Extra Pierces 2, Enchantment Shrapnel Ballista Projectile Speed 1, Enchantment Shrapnel Ballista Projectile Speed 2, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 1, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 2, Enchantment Shrapnel Trap Secondary Explosions 1, Enchantment Shrapnel Trap Secondary Explosions 2, Enchantment Siege Ballista Attack Speed 1, Enchantment Siege Ballista Attack Speed 2, Enchantment Siege Ballista Totem Placement Speed 1, Enchantment Siege Ballista Totem Placement Speed 2, Enchantment Sigil of Power Critical Strike Chance 1, Enchantment Sigil of Power Critical Strike Chance 2, Enchantment Sigil of Power Upgrade Cost 1, Enchantment Sigil of Power Upgrade Cost 2, Enchantment Smite Additional Target Chance 1, Enchantment Smite Additional Target Chance 2, Enchantment Venom Gyre Chance To Retain Projectile On Release 2, Enchantment Venom Gyre Withering On Hit Chance 1, Enchantment Venom Gyre Withering On Hit Chance 2, Enchantment Soulrend Applies Hinder Movement Speed 1, Enchantment Soulrend Applies Hinder Movement Speed 2, Enchantment Soulrend Number Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 2, Enchantment Spectral Shield Throw Damage 1, Enchantment Spectral Shield Throw Damage 2, Enchantment Spectral Shield Throw Num Of Additional Projectiles 1, Enchantment Spectral Shield Throw Num Of Additional Projectiles 2, Enchantment Spectral Shield Throw Projectile Speed 1, Enchantment Spectral Shield Throw Projectile Speed 2, Enchantment Spectral Throw Projectile Deceleration 1, Enchantment Spectral Throw Projectile Deceleration 2, Enchantment Spectral Throw Projectile Speed 1, Enchantment Spectral Throw Projectile Speed 2, Enchantment Spectre Attack And Cast Speed 1, Enchantment Spectre Attack And Cast Speed 2, Enchantment Spectre Elemental Resistances 1, Enchantment Spectre Elemental Resistances 2, Enchantment Spellslinger Cooldown Recovery 1, Enchantment Spellslinger Cooldown Recovery 2, Enchantment Spirit Offering Physical Added As Chaos 1, Enchantment Spirit Offering Physical Added As Chaos 2, Enchantment Split Arrow Critical Strike Chance 1, Enchantment Split Arrow Critical Strike Chance 2, Enchantment Split Arrow Num Of Additional Projectiles 1, Enchantment Split Arrow Num Of Additional Projectiles 2, Enchantment Splitting Steel Chance to Not Consume Shard 1, Enchantment Splitting Steel Chance to Not Consume Shard 2, Enchantment Static Strike Maximum Beam Targets 1, Enchantment Static Strike Maximum Beam Targets 2, Enchantment Static Strike Area Of Effect 1, Enchantment Static Strike Area Of Effect 2, Enchantment Steelskin Additional Physical Damage Reduction 1, Enchantment Steelskin Additional Physical Damage Reduction 2, Enchantment Stone Golem Elemental Resistances 1, Enchantment Stone Golem Elemental Resistances 2, Enchantment Stone Golem Granted Buff Effect 1, Enchantment Stone Golem Granted Buff Effect 2, Enchantment Storm Burst Additional Object Chance 1, Enchantment Storm Burst Additional Object Chance 2, Enchantment Orb of Storms Critical Strike Chance 1, Enchantment Orb of Storms Critical Strike Chance 2, Enchantment Orb of Storms Area Of Effect 1, Enchantment Orb of Storms Area Of Effect 2, Enchantment Summoned Raging Spirit Additional 1, Enchantment Summoned Raging Spirit Additional 2, Enchantment Summoned Raging Spirit Duration 1, Enchantment Summoned Raging Spirit Duration 2, Enchantment Summon Lightning Golem Damage 1, Enchantment Summon Lightning Golem Damage 2, Enchantment Summon Raging Spirit Damage 1, Enchantment Summon Raging Spirit Damage 2, Enchantment Summon Skeletons Additional Warrior Skeletons 1, Enchantment Summon Skeletons Additional Warrior Skeletons 2, Enchantment Summon Skitterbots Area Of Effect 1, Enchantment Summon Skitterbots Area Of Effect 2, Enchantment Summon Skitterbots Mana Reservation 1, Enchantment Summon Skitterbots Mana Reservation 2, Enchantment Sweep Endurance Charge on Hit Chance 1, Enchantment Sweep Endurance Charge on Hit Chance 2, Enchantment Tectonic Slam Area Of Effect 1, Enchantment Tectonic Slam Area Of Effect 2, Enchantment Tectonic Slam Chance For Side Crack 1, Enchantment Tectonic Slam Chance For Side Crack 2, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 1, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 2, Enchantment Temporal Chains Curse Effect 1, Enchantment Temporal Chains Curse Effect 2, Enchantment Tornado Shot Critical Strike Chance 1, Enchantment Tornado Shot Critical Strike Chance 2, Enchantment Tornado Shot Num Of Secondary Projectiles 2, Enchantment Toxic Rain Num Of Additional Projectiles 1, Enchantment Toxic Rain Physical Added As Chaos 1, Enchantment Toxic Rain Physical Added As Chaos 2, Enchantment Vigilant Strike Fortify Duration 1, Enchantment Vigilant Strike Fortify Duration 2, Enchantment Viper Strike Critical Strike Chance 1, Enchantment Viper Strike Critical Strike Chance 2, Enchantment Viper Strike Poison Duration 1, Enchantment Viper Strike Poison Duration 2, Enchantment Wave Of Conviction Additional Enemy Resistance 1, Enchantment Wave Of Conviction Additional Enemy Resistance 2, Enchantment Wave Of Conviction Duration 1, Enchantment Wave Of Conviction Duration 2, Enchantment Whirling Blades Attack Speed 1, Enchantment Whirling Blades Attack Speed 2, Enchantment Wild Strike Num Of Additional Projectiles In Chain 1, Enchantment Wild Strike Num Of Additional Projectiles In Chain 2, Enchantment Withering Step Elusive Effect 1, Enchantment Withering Step Elusive Effect 2, Enchantment Withering Step Wither Stacks1, Enchantment Withering Step Wither Stacks 2, Enchantment Zombie Elemental Resistances 1, Enchantment Zombie Elemental Resistances 2, Storm Brand Attached Target Lightning Penetration 1, Storm Brand Attached Target Lightning Penetration 2, EnchantmentAncestorTotemSlashAddedFireDamage1, EnchantmentAncestorTotemSlashAddedFireDamage2, EnchantmentArcNumOfAdditionalProjectilesInChain1, EnchantmentBarrageNumOfAdditionalProjectiles1, Enchantment Blast Rain Additional Blast 1, Enchantment Pyroclast Mine Additional Projectiles 2, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 1, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 2, Enchantment Incinerate Damage Per Stage 1, Enchantment Incinerate Damage Per Stage 2, Enchantment Incinerate Projectile Speed 1, Enchantment Incinerate Projectile Speed 2, Enchantment Magma Orb Num Of Additional Projectiles In Chain 1, EnchantmentMortarBarrageMineNumProjectiles1, EnchantmentShieldChargeDamagePerTargetHit1, EnchantmentShieldChargeDamagePerTargetHit2, Enchantment Venom Gyre Chance To Retain Projectile On Release 1, EnchantmentStormBurstAdditionalProjectile1, EnchantmentStormBurstAvoidStunWhileCasting1, EnchantmentStormBurstAvoidStunWhileCasting2, EnchantmentSummonSkeletonsNumAdditionalWarriorSkeletons1, EnchantmentSummonSkeletonsNumAdditionalWarriorSkeletons2, EnchantmentTectonicSlamChanceToNotConsumeCharge1, EnchantmentTectonicSlamChanceToNotConsumeCharge2, Enchantment Tornado Shot Num Of Secondary Projectiles 1, Armageddon Brand Damage Penetrates 8% of Branded Enemy's, Armageddon Brand Damage Penetrates 12% of Branded Enemy's, Armageddon Brand has 8% increased Activation Frequency, Armageddon Brand has 12% increased Activation Frequency, Animated Guardians deal 25% increased Damage, Animated Guardians deal 40% increased Damage, Animated Weapons deal 25% increased Damage, Animated Weapons deal 40% increased Damage, Arcane Cloak Spends an additional 10% of current, Arcane Cloak Spends an additional 15% of current, Arc deals 8% increased Damage for each time it has Chained, Arc deals 12% increased Damage for each time it has Chained, Creeping Frost's Chilling Area has 38% increased, 16% increased Creeping Frost Area of Effect, 24% increased Creeping Frost Area of Effect, Armageddon Brand deals 25% increased Damage, Armageddon Brand deals 40% increased Damage, Artillery Ballista Projectiles fall in two perpendicular lines instead, Artillery Ballista fires an additional Arrow, Artillery Ballista fires 2 additional Arrows, Berserk has 25% reduced Rage loss per second, Berserk has 40% reduced Rage loss per second, Blade Blast has 16% increased Area of Effect, Blade Blast has 24% increased Area of Effect, Blade Blast detonates other Lingering Blades within an 50% increased Area, Blade Blast detonates other Lingering Blades within an 75% increased Area, Sand Bladestorms move with 50% increased speed, Sand Bladestorms move with 75% increased speed, Blazing Salvo fires an additional Projectile, Blazing Salvo Projectiles land in a 20% increased Area, Blazing Salvo Projectiles land in a 30% increased Area, Blood and Sand has 25% increased Buff Effect, Blood and Sand has 40% increased Buff Effect, Summoned Carrion Golems deal 25% increased Damage, Summoned Carrion Golems deal 40% increased Damage, 100% increased Effect of the Buff granted by your Carrion Golems, 150% increased Effect of the Buff granted by your Carrion Golems, Chain Hook has a 25% chance to grant +1 Rage if it, Chain Hook has a 40% chance to grant +1 Rage if it, 75% increased Effect of the Buff granted by your, 100% increased Effect of the Buff granted by your, Cobra Lash has 20% increased Projectile Speed, Cobra Lash has 30% increased Projectile Speed, Consecrated Path deals 25% increased Damage, Consecrated Path deals 40% increased Damage, Consecrated Path has 16% increased Area of Effect, Consecrated Path has 24% increased Area of Effect, Consecrated Path has 10% increased teleport range, Consecrated Path has 15% increased teleport range, Converted Enemies have 25% increased Damage, Converted Enemies have 40% increased Damage, Cremation can have up to 1 additional Geyser at a time, Crackling Lance deals 25% increased Damage, Crackling Lance deals 40% increased Damage, Crackling Lance has 24% increased branching angle, Crackling Lance has 36% increased branching angle, Divine Ire's beam has 10% increased width, Divine Ire's beam has 15% increased width, Divine Ire Damages an additional nearby Enemy when gaining Stages, Divine Ire Damages 2 additional nearby Enemies when gaining Stages, 20% increased Sentinel of Dominance Duration, 30% increased Sentinel of Dominance Duration, Dread Banner has 25% increased Aura Effect, Dread Banner has 40% increased Aura Effect, Earthshatter has 16% increased Area of Effect, Earthshatter has 24% increased Area of Effect, Ensnaring Arrow has 60% increased Area of Effect, Ensnaring Arrow has 90% increased Area of Effect, Ensnaring Arrow has 20% increased Debuff Effect, Ensnaring Arrow has 30% increased Debuff Effect, 150% increased Effect of the Buff granted by your, Frostblink has 20% increased Cooldown Recovery Rate, Frostblink has 30% increased Cooldown Recovery Rate, Frostblink has 50% increased maximum travel distance, Frostblink has 75% increased maximum travel distance, Winter Orb has 2% increased Area of Effect per Stage, Winter Orb has 3% increased Area of Effect per Stage, Galvanic Arrow has 20% increased Projectile Speed, Galvanic Arrow has 30% increased Projectile Speed, General's Cry has +1 to maximum number of Mirage Warriors, General's Cry has 20% increased Cooldown Recovery Rate, General's Cry has 30% increased Cooldown Recovery Rate, Summoned Agony Crawler fires 2 additional Projectiles, +1 to maximum number of Sentinels of Purity, Hexblast has 10% chance to not remove a Hex, Hexblast has 15% chance to not remove a Hex, Hexblast has 16% increased Area of Effect, Hexblast has 24% increased Area of Effect, Summoned Holy Relics have 75% increased Buff Effect, Summoned Holy Relics have 100% increased Buff Effect, Summoned Holy Relics deal 25% increased Damage, Summoned Holy Relics deal 40% increased Damage, Summoned Holy Relics have 16% increased Area of Effect, Summoned Holy Relics have 24% increased Area of Effect, Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam, Infernal Cry has 20% increased Cooldown Recovery Rate, Infernal Cry has 30% increased Cooldown Recovery Rate, Intimidating Cry has 16% increased Area of Effect, Intimidating Cry has 24% increased Area of Effect, Intimidating Cry has 20% increased Cooldown Recovery Rate, Intimidating Cry has 30% increased Cooldown Recovery Rate, Kinetic Bolt changes direction 1 additional time, Kinetic Bolt changes direction 2 additional times, Kinetic Bolt has 20% increased Projectile Speed, Kinetic Bolt has 30% increased Projectile Speed, Lancing Steel has 20% chance count as consumeing Steel Shards without Consuming them, Lancing Steel has 30% chance count as consumeing Steel Shards without Consuming them, Lancing Steel fires an additional Projectile, Pestilent Strike has 16% increased Area of Effect, Pestilent Strike has 24% increased Area of Effect, Pestilent Strike deals 25% increased Damage, Pestilent Strike deals 40% increased Damage, Pestilent Strike has 25% increased Duration, Pestilent Strike has 40% increased Duration, Penance Brand has 16% increased Area of Effect, Penance Brand has 24% increased Area of Effect, Perforate has 16% increased Area of Effect, Perforate has 24% increased Area of Effect, Plague Bearer deals Damage based on an additional 3% of Plague Value, Plague Bearer deals Damage based on an additional 5% of Plague Value, Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground, Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground, Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies, Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies, Purifying Flame deals 25% increased Damage, Purifying Flame deals 40% increased Damage, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1 second, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.5 seconds, Scourge Arrow creates an additional spore pod at Maximum Stages, Shattering Steel has 20% chance to not consume Steel Shards, Shattering Steel has 30% chance to not consume Steel Shards, Shattering Steel deals 25% increased Damage, Shattering Steel deals 40% increased Damage, Shattering Steel grants Fortify on Hitting an Enemy at Close Range, Shrapnel Ballista fires an additional Arrow, Shrapnel Ballista Pierces 4 additional Targets, Shrapnel Ballista Pierces 6 additional Targets, Shrapnel Ballista has 20% increased Projectile Speed, Shrapnel Ballista has 30% increased Projectile Speed, Sigil of Power's Buff also grants 20% increased, Sigil of Power's Buff also grants 30% increased, Smite has a 10% chance for lightning to strike another target, Smite has a 15% chance for lightning to strike another target, Venom Gyre has a 25% chance to keep caught Projectiles fired by using, Venom Gyre has a 12% chance to inflict Withered for 2 seconds on, Venom Gyre has a 20% chance to inflict Withered for 2 seconds on, Soulrend also Hinders Enemies, with 25% reduced, Soulrend also Hinders Enemies, with 40% reduced, Splitting Steel has 16% increased Area of Effect, Splitting Steel has 24% increased Area of Effect, Splitting Steel has 20% chance to not consume Steel Shards, Splitting Steel has 30% chance to not consume Steel Shards, Splitting Steel deals 25% increased Damage, Splitting Steel deals 40% increased Damage, Steelskin Buff can take 30% increased amount of Damage, Steelskin Buff can take 45% increased amount of Damage, Stormbind has 16% increased Area of Effect, Stormbind has 24% increased Area of Effect, Summoned Raging Spirits deal 25% increased Damage, Summoned Raging Spirits deal 40% increased Damage, 20% chance to Summon an additional Skeleton Warrior with, 40% chance to Summon an additional Skeleton Warrior with, Summoned Skitterbots have 60% increased Area of Effect, Summoned Skitterbots have 90% increased Area of Effect, Tectonic Slam has 16% increased Area of Effect, Tectonic Slam has 24% increased Area of Effect, Tectonic Slam has +12% fissure branching chance, Tectonic Slam has +20% fissure branching chance, Void Sphere has 20% increased Cooldown Recovery Rate, Void Sphere has 30% increased Cooldown Recovery Rate, Enemies in Void Sphere's range take up to 6% increased Damage, based on distance from the Void Sphere, Enemies in Void Sphere's range take up to 10% increased Damage, based on distance from the Void Sphere, Void Sphere has 12% increased Pulse Frequency, Void Sphere has 18% increased Pulse Frequency, Volatile Dead Consumes up to 1 additional corpse, Wave of Conviction's Exposure applies -4%, Wave of Conviction's Exposure applies -6%, Wave of Conviction deals 25% increased Damage, Wave of Conviction deals 40% increased Damage, Wave of Conviction has 20% increased Duration, Wave of Conviction has 30% increased Duration, Wild Strike's Beam Chains an additional 4 times, Wild Strike's Beam Chains an additional 6 times, Wintertide Brand has 25% increased Chill Effect, Wintertide Brand has 40% increased Chill Effect, Wintertide Brand deals 25% increased Damage, Wintertide Brand deals 40% increased Damage, Wintertide Brand has +2 to maximum Stages, Wintertide Brand has +4 to maximum Stages, Withering Step has 20% increased Elusive Effect, Withering Step has 30% increased Elusive Effect, Withering Step inflicts 2 additional Withered Debuffs, Withering Step inflicts 3 additional Withered Debuffs, Storm Brand has a 12% chance to Chain an additional time, Storm Brand has a 18% chance to Chain an additional time, Storm Brand Damage Penetrates 8% of Branded Enemy's, Storm Brand Damage Penetrates 12% of Branded Enemy's, Infernal Cry has 24% increased Cooldown Recovery Rate, Infernal Cry has 36% increased Cooldown Recovery Rate, Summoned Sentinels of Dominance deal 20% increased Damage, Summoned Sentinels of Dominance deal 30% increased Damage, 16% increased Galvanic Arrow Area of Effect, 24% increased Galvanic Arrow Area of Effect, Venom Gyre has a 20% chance to keep caught Projectiles fired by using, 30% chance to Avoid interruption from Stuns while Casting, 45% chance to Avoid interruption from Stuns while Casting. komisarjevsky cell phone pictures,
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